Starsector autosave. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. Starsector autosave

 
 I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storageStarsector autosave  Starsector ; Mods ; Utilities ; Autosave; Autosave

idoubtithinki • 2 yr. captains and officers), and 3,020 names for stellar objects (i. a . 1 comment. • 1 yr. The package changed from `data. Mods are listed in alphabetical order within their. With our comprehensive installation and usage guide, you’ll be able to install and use [0. Another useful one for users who have a mind to make their own mods, the Console Command mod, obviously, adds a developer’s console to Starsector. done. I love Archean Order most of all, even though (or maybe because) it makes the game a good deal more difficult. JSONUtils. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Last updatedthere is an autosave mod for me I have an odd sense of "I need to save" about every 30 minutes I think it is literally build into me from played fo3 and foNv for eons on console where the game would delete aka crash, so I learned to save often and constantly, autosaves all over, and actual saves ever half hourGreetings, I have taken it onto myself to revive this great mod, which I adore very much, for the current version of the game. It’s increasingly common, nowadays, for games to be widely available while still in development. Considering someone made a mod for Mount and Blade where the Factions flags are replaced with Hentai, i doubt Starsector is beyond the horny. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. 1 is up, get it here ( mirror ). Starsector version 0. Liking some changes for sure. 0 coins. Mods tend to break if not installed properly. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves/common/lw_autosave_settings. 2D RPG/Trade/Fleet Combat Game. pedro1_1. I felt as if the new captain had experienced the story with me and now I have much more attachment to my fleet knowing that I have captains that I trust flying alongside me. In vanilla, the automated ships cr drop-off is very drastic-the maximum attainable CR if you have 1 ai capital controlled by 1 alpha core is somewhere around 50%, not including built in hullmods + the logistics capstone. Released and downloadable mods. Continue Reading [Starsector Mods][0. I thin. AutomatedRepairUnit. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Small energy: PD laser or burst PD. at the launch menu, enable the mods. ). Unlike the automated ship construction event that can pop up in research stations (and possibly other. ago. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands. I ditched one of my other captains in an instant and slotted the new captain into an omen frigate. We would like to show you a description here but the site won’t allow us. ago. Starsector has no "right" or "wrong" playstyle, only your own style. i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod that. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. Unique DLs-- Total DLs-- Total views-- Version. Elevate your Starsector gameplay with the [0. You'll lose whatever progress you made between saves, but it's better than losing everything. Combat Chatter - Ships talk about how the fight is going. Change the numbers at the end of the lines to what you want. Best. Reduced shield efficiency to 0. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. json. 1c (March 26, 2021) ===== Updated to be compatible with. 2 Mod,. 224. What happens is that the mod keeps tabs on every captain that has ever had the misfortune of crossing paths with you. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. ago. But if you only have a few credits, just sacrifice 6 destroyers/frigates like kite class and the carrier will still be yours. It’s pretty important since we don’t always check our game or mod version, this mod does it for you. Commissioned Crew hullmod now reduces the maintenance cost by 25% from 10, but is capped at 2 supplies per month per ship. Alex has said that there shouldn’t be too much issues with running mods from 0. Find and fix vulnerabilities. Reverted numerous weapon balance changes. on Today at 04:53:01 PM Modding Resources. funnyfaceguy • 1 yr. orbits. Will bump this thread every time I lose a 1-2 hour game to no autosave! No I will not be modding vanilla!Re: [0. 96 aka Movie Night With David. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. Added a check to ensure that the "entities" list has at least 1 entry in it. 4 Changelog: - Added an option to the terraforming control panel to cancel the current terraforming project. Unique DLs-- Total DLs-- Total views-- Version. videogame_asset My games. Tools, guides, and other resources. The Sector is a tough place to live in, and like many others the Scyan people have been forced to comprom. Combat Chatter - Ships talk about how the fight is going. a. 6 » Trylobot: 75 134055 February 03, 2020, 07:25:10 AM by Takezzo: Modding Community Staff Listing « 1 2 » Vinya: 16 50447 August 19, 2019, 04:09:07 AM by Mayan [0. Download. Avanitia: Lots of feedback and bug reports. 7. json and change the setting "altMouseMoveToMassTransfer" to true. Set Java. starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. Starsector ; Mods ; Utilities ; Autosave; Autosave. 96a (Re. It is the fundamental mod required for the operation of many other modifications. 0) LngA7Gw: 3 492 November 22, 2023, 08:20:29 PM by LngA7GwStarsector > Mods > [0. (Clear filters) Refine by category Clear. 0 breaking changes. Adds a configurable save reminder to Starsector, with optional autosaving. ini file within the GraphicsLib folder in a program like Notepad++. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn’t piloting a ship – Works in Starsector 0. Removed extra crew bonus. k. search and find in the document. Current section. 95. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. I think the main rationale is that saving can be quite slow (especially when you are far into a campaign with several mods installed) and. You can select an empty slot to let all weapons autofire. Games. Credits and distribution permission. zip(Autosave 1. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Progressive S. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. fs. close. 2D RPG/Trade/Fleet Combat GameRe: [0. LoggedMarines are used to perform raid operations. Claiming ownership over millions of people's possessions might seem like a bold claim, but that is one the Diable Avionics Corporation intends to enforce, with deadly means if necessary. json Overview. Description Files 1 Images 1 Videos 0 Posts 6 Forum 0 Bugs 0 Logs Stats chevron_left Back to files Autosave-5-1-2b-1683408764. In Windows settings, set Starsector to be High Performance. A complete rebalance of Starsector that focuses on smaller weapons, more fighters and a heavy addition of lore content. : high flux, low hull, engines disabled etc. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. 5. Afterwards when you get back to the station you repair them all for free. 1. 9. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. Autosave-5-1-2b-1683408764. If you're using DIY planets you can use the irradicator item to get rid of the transplutonics. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. ago. This is advice from an older gamer (36). e. Went from a required reboot between battles to playing for 8 hours without much issue. Switching to Java 8 seems to solve the issue, Thank you kind sir. You get the blueprint to make the ship instantly. These can be done without needing anything but enough fuel and supplies to reach the objective and find it. autosave. 95. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. AI in Starsector has some kind of greater goal. Industrial Evolution adds on to colony development, Nexerelin adds on to faction interactions (and randomly also adds mining, which isn't bad), and SpeedUp adds a bind that doubles the passage of time in combat for reducing. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every. Automated ships currently has two main uses: giving you a single super-capital ship with a super officer; or giving you a bunch of annoying frigates with officers that break the normal limit to swing the ECM/DP calculations in your favor. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. e. k1llerk1ng. I checked and it isn't in starsector core and all the icon are replaced by java icon. a small guide to Editing items in savegames. VerifyError: Bad type on operand stackLatest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder; Play the game and press the "J"-Key during combat or on the. That's when the game felt alive to me. -Everything else - Kissa Mies. aside from that, just play vanilla. 000 per month, though an early colony (size 3 market, they grow slowly) can rake in. KingAlfonzo: Helped write some of the interactions in Relics of the Past. 1). Every regularly changed game has at least one mod similar to LazyLib. Mods are listed in alphabetical order within their. 96a version of Illustrated Entities. Starsector is a hard game, especially when you have no idea what to do. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. Uploaded: 12 Dec 2018 . 48838 Posts 3447 Topics Last post by rawkhawklives in Re: [0. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Find the line that starts with "Automated Ship" In that line, replace com. . ago. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. Games. New Beginnings by Sundog. 1a] Autosave v1. Control-capslock toggles the game to run in as-fast-as-possible mode. on Today at 03:37:20 PM Child Boards: Blog Posts: Mods. Your mods are always unique but this kind of "white whale" idea as you put it is really perfect to round out exploration and collecting in. Mod_Info. If you force a different size (aspect ration), parts of the UI are arranged incorrectly, including outside of the window. on November 11, 2023, 04:01:51 AM General Discussion. 2b)folder 10KB. Choose from the options below. Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. starfarer. - GitHub - LazyWizard/autosave: Adds a configurable save reminder to Starsector, with optional. 47K subscribers in the starsector community. json. 6) Reduced max speed to 35 (was: 50) Reclassed as "Missile Battleship". Starsector just tends to slow down over time and crash if not restarted because of all the debris fields and floating cargo crates it has to track. r/starsector. You take the role of a space captain seeking fortune and glory however you choose. – “saveAsCopy”, if enabled, every autosave creates a new save Removed autosave_settings. I’d like to take a moment to talk about the development of narratives in the last update, and maybe in the game in general. Nope :/. Automate any workflow. 0 (April 24, 2018): – Initial releaseA mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. zip in the save folder. . data: - "forceSaveAfterMapChange", forces a save after every hyperspace jump - "saveAsCopy", if enabled, every autosave creates a new save Elevate your Starsector gameplay with the Autosave Mod, the choice for serious players seeking advanced features and customization options. ago. Packages. This is a work in progress, so if you are a competent modder please consider adding to this. The game keeps one backup, but its only 1 save back. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 2D RPG/Trade/Fleet Combat Game. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Download v1. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 3. Last updatedGo to starsector r/starsector. Captain's Log - Adds Intel entries for exploration stuff you've seen. Elevate your Starsector gameplay with the [0. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. 43. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. I tried downloading the autosave mod but every time I launch the game I get JSONObsect ["enableAutosaves"] is not a boolean. To turn AutoSave on, save your file to your OneDrive or SharePoint folder from within your Microsoft 365 app. Best Starsector Mods Autosave. License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. 1b (INCOMPATIBLE WITH V0. Alright. "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. 95. Use this link. 96a] System Marke. 1a Added the following to saves/common/config/lw_autosave_settings. 0. PrintChatterChars: List all remembered officers and their current chatter character. For more information on a specific. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Special mods is the "stronger" skill for super late game. ). 95a. version file can point to a local master when dev mode is enabled. Autosave - It really is necessary « on: February 08, 2023, 12:47:27 AM » I'm going to make the argument again that the game should have some form of autosave. No. With our comprehensive installation and usage guide, you’ll be able to install and use [0. there is an autosave mod for me I have an odd sense of "I need to save" about every 30 minutes I think it is literally build into me from played fo3 and foNv for eons on console where the game would delete aka crash, so I learned to save often and constantly, autosaves all over, and actual saves ever half hour Greetings, I have taken it onto myself to revive this great mod, which I adore very much, for the current version of the game. Executor:Starsector. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. It's time for a new run of Starsector this time as part of the Volkov Industrial Conglomerate. Games. crew gets paid 10 credits a month, might as well be slavery. 6) Reduced max speed to 35 (was: 50) Reclassed as "Missile Battleship". Anyway Starsector is the definition of an indie game. json. Instead, the mod simply warns you when you haven't saved in a while. funnyfaceguy • 1 yr. hullmods. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Mods I'm using:This asks you to sacrifice ships to it, and based on your sacrifices, it will give you a ship. 4x Xyphos deal minimal damage but take care of all PD duty with ease. 21 - kotlinx-coroutines: v1. Crew training grants 15% unless you start spamming capitals, 50%. Join for free. autosave. starfarer. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. . Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. 1a] Autosave v1. 96. • 2 yr. Endorsements. A supply of instant soba. Even mods on the mod index may cause such problems, maybe. ago. The Auto retreat command hullmod will force the ship to retreat when below a certain hull integrity level. Nice to have, not essential. Combat Alarm Sounds 5. No log from 1 to 3. 2 (released 2022-07-12) Mod, the choice for serious players seeking advanced features and customization options. 1 (released 2014-08-28) Version 1. 6. Autosave - By default, it reminds you to save. The only other mods I have are skilled up and version checker. Autosave - By default, it reminds you to save. I'm sure a fair amount of the CPU time is spent on drawing the vector'd triangles. However, if you’d prefer to keep doing the saving yourself, you can also choose to simply let to mod notify you when you haven’t saved in a while. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. Slow development, very small staff, super attentive dev. 4476 Posts 61 Topics Last post by SirHartley in Re: Complete Tutorial on. 8, the midline standard (was: 0. No. LazyLib is a library required by most other Starsector mods. Download. kandi ratings - Low support, No Bugs, No Vulnerabilities. Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. - Releases · LazyWizard/autosaveThese two games are quite different - Star Valor is more arcadey, while Starsector is a slower but also far more complex and interesting experience (at least for me) Best example would probably be reactive economy. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. fs. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. Show. Sort by. Also all stats are left unchanged and its 500k to build. Currently filtering by: categories. A complete rebalance of Starsector that focuses on smaller weapons, more fighters and a heavy addition of lore content. Make sure you have the same mods and same versions in both devices. On Windows, it's in the installation directory. Autosave-5-1-2b-1683408764. It'd annoy to many players. Collecting salvage is one way to make credits in Starsector, by cutting up unwilling or indifferent things into little pieces to be sold. Updated to be compatible with Starsector 0. Basicaly just googling update starsector to jre8 will find you all the steps and the needed version. 5. (and it barely took 2. i didn't expect that someone will answer my question that fast. It boots how much the industry makes and improves the quality of ships it gives you. A bit late, but Tahlan mod has unique Castigator bounty which has insane maneuvreability, like arcade-style. With our comprehensive installation and usage guide, you'll be able to install and use Autosave with ease and take your gaming experience to the next level. Talk about anything and everything Starsector related here. 235 votes, 19 comments. Starsector has a lot of controls, and sometimes awkward UI. No. I've been developing this application for the past. Mod Deconflictor Allows select mods to to work together. v1. But from most of the replies here, it seems like 0. however you can edit a txt file to turn on actual autosave with some options. k. I started playing starsector 2 days ago and today I installed the autosave mod since I lost a lot of progress and it pissed the hell out of me. Download here. Best Starsector Modifications. 96a (In Development) Patch Notes. Auto save is a useless mod, as it only reminds you to save, also like deleting and reinstalling/unpacking from zip to mod folder fixes a. zeonlight78. Premium Explore Gaming. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. 96a] Autosave v1. Logged. 96a-RC10, May 20, 2023. About this mod. Utilities. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. 13. This interest can be secular, religious, or even cynical (which may become important later). stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! It feels so good to eventually figure out how to destroy the remnant fleets. ). 222. Autosave: This mod automatically saves the game at regular intervals, preventing progress loss. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. Narrative in 0. Interesting side note; 1 Salvage Rig + 5 Shepherds offers the same salvage bonus as 3 Salvage Rigs, due to how the diminishing returns work. GreenGhost95 • 1 yr. ago. Fuel. the #1 mod for me is 'autosave'. I had some decent fun making this and hope you enjoy what came out of it. You take the role of a space captain seeking fortune and glory however you choose. After a big build-up of the Starsector video game, how would you feel If I say this game does not even have an autosave feature? That would be shocking, right? When I played Starsector for the first time, I didn’t notice if there is any auto save feature or not. impl. While the commands themselves aren't case sensitive, arguments are. -Starsector Discord - for having lots of helpful resources and people. The amount of deployment points you get is based on how many officers you have and how many objectives you have captured. It's time for a new run of Starsector this time as part of the Volkov Industrial Conglomerate. Uploaded: 12 Dec 2018 . Survey missions require crew, supplies and heavy machinery to do and target planets, but scanning missions just require you to fly up to an object in space, usually a derelict wreck, station or probe and interact with it. In this conversation. 1. « Reply #312 on: February 17, 2023, 08:59:20 PM ». Features. I don't have it at all. Add an autosave timer, then trigger a save around that time, preferably at market exit/battle won/jumping, then put the campaign. . The Diable Avionics Corporation plays similarly to Mid-tech: they use their superior mobility to choose their engagements and overwhelm isolated targets. Combat Chatter - Ships talk about how the fight is going. 64RC1. Every mod will need a Mod_Info. File archive. I have a problem with a semi-frequent crash that occurs only in one particular situation (trying to retreat from combat) and was wondering if there…First of all you should try to pick your fights, if you see multiple remnant fleets chasing you, the best way to respond is by running away and fighting each fleet individually. A hullmod to automate any ship. Does this override the game setting's combat speed modifier? If it make the game default to +50% speed, does this. Drag and drop the folder from the “saves” folder in the starsector folder. magiclib`. After a big build-up of the Starsector video game, how would you feel If I say this game does not even have an autosave feature? That would be shocking, right? When I played Starsector for the first time, I didn’t notice if there is any auto save feature or not. Packages. 420 votes, 13 comments. Autosaving without interruption would be nice, but not necessary. Games. Which makes the math behind it a little weird. Loading a save with an autosave newer than the manual save, gives a prompt with a choice of either option. Adds a configurable save reminder to Starsector, with optional autosaving. 51K subscribers in the starsector community. 1. I've edited it with excel loads of times, never had any problems, so you might want to try that. Starsector ; Mods ; Utilities ; Autosave; Autosave. Using frigates to capture those before the. EnjoyGraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. "maxShipsInFleet":30, Increase the number.